Avorion is Space Engineers combined with Elite Dangerous, but functional and without planets, but you won't miss them. Tech level is almost always increasing after each research attempt. ] Worsin Mar 13, 2017 @ 2:36pm. Each material past Iron is 50% stronger than its predecessor. 1 - Patchnotes - News - Avorion Forums. Rethinking Material Tiers. 15. There is no way to get avorion (the material) before crossing the barrier, and the only way to cross the barrier is to get all of the xsotan artifacts. If you combined all iron turret then it will use the iron turret stat variance and the quality of the turret to calculate. Lastly work on your ship design. Assembly blocks require power to function, and may be turned off when not in use via the Ship Screen. The Blueprints can be found here: C:\Users[User Name]\AppData\Roaming\Avorion\ships\ If you open it with notepad you can do a find/replace like this: index="8" material="0" (Armour block - Iron) index="8" material="1" (Armour Block - Titanium) The index is the block ID and the material is 0 = Iron, 1 = Titanium in order. (ie, if ship is 50% made of iron based on material cost, ship gain 50% damage reduction against projectile). Members. You also need enough systems to handle that many fighter squadrons. 15 to the value). Good relations with a certain faction will result in better prices at that faction's stations. There are seven different materials, each with different properties and dozens of blocks enabling you to build your perfect ship. Battle-tested for 500 cycles. Blow it up, salvage it, and you'll get ~500 - 2000 data. It is best to not put much, if any, assembly on your miners. 35 per material tier, hitpoints by 1. 1, start with a long sausage of crew quarters, cargo bays, generators and bateries (a good ratio for this is have one battery for every two generators) try to use blocks of the same size. 1. the best Mass to Volume material is used. Avorion, 36 weight, 45 durability, supports all but armor. And, Yes, I was thinking that repair turrets only increase HP of non-destroyed blocks. Anything else is ok, in. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy. 2)For a ship shape that relies solely on gyro arrays for maneuverability, doubling its dimensions will reduce its maneuverability by 4. Give Turrets and weapons unique modifiers and make Turret. Mostly stolen, but take it to a smuggler's. 5% of. I'm 200+ hours in and haven't had any physics glitches, though that doesn't mean they don't exist. 05 thick (21HP/block), b) 20 layers of ogonite armor 0. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. 3. Share. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. By the time you reach the barrier, you’ll want a ship large enough for at least 10 upgrade modules. If there is a +25% demand, your goods in that sector sell for 25% more. (literally, any of them) Look at StreetFighter, and BlazBlue, and SoulCaliber. I am totally new and have built three ships so far. Connect a thin and long block to the starting iron block, then go to the clipboard and select your ship template you saved before. Maybe salvage vs mining equalizes out when you have your AI controlled fleet doing the mining. It seems like there's a way to make each of the blocks (both hull variants and armor) have their own role; "smart" hull could be a main/important source of processing power but give less HP, blank hull could be the best and most efficient way to increase HP, and armor could stay specialized by giving less HP than blank hull and weighing. With avorion providing a balanced mix of everything but less weaker than the better equivalent. If your tesla fighter is hitting a stone block, it will do no damage, but the physical damage fighter would be doing 60 DPS. There is much, much more that has happened and as always the devil is in the details!Armoring technical blocks - Gameplay Discussion - Avorion Forums. They are also more easily hit by PD weapons, but still hard for. KerbonautCC • 6 yr. In other words, the more area on a specific side of the thruster block, the more thrust that side gets. Or you can create something like test bed, lets say loooong block, and attach every type of module to it, and share it at once. On March 9th, 2020 the big date finally arrived. Here's a suggestion for making your own ship: Pick a shape, brick it out (roughly match the shape, and don't be afraid to let the bricks intersect/cut into each other, it is one of the few advantages you'll have early on). I have a rotation of 10 sectors they go to and they stop to process resources after sector 4 and sector 9. Also think of an easy way to access internals for that purpose, so some single piece somewhere well protected but easy to remove and stick. I wish to freely share them, both to help others in shipbuilding and in the hope of seeing more creative and high performance ship designs out there. Kris. 0! We left out the changes that only affected beta-versions, and are listing everything that is important for players that played 1. At the time our best ships could handle anything the Trinium regions could throw at us with ease. Boxelware Team. Sorry Koonschi & staff, but it is. IE: Iron give damage reduction against projectiles. Then found a new ship. Split up your fighter bays into 3x3xwhatever blocks. C. Shield Generator Block > Energy To Shield Converter, Shield Booster. 5 * (x-0. How many subsystems can be installed in a ship . The only main issue is, an impossibly small amount of people here on Earth will be able to afford and endure such an unforgiving, and largely inaccessible, galactic frontier. The difference in build costs is a nice selling point. 4 common upgrades = 80% chance for uncommon, 20% chance the result will still be common. 6. Even considering the loss of a portion of the weapon DPS when it is converted to fighters, in that form they easily over. Ogonite -> second most heavy material, slightly better hp than Xanion, gives better hull blocks. Hey ZiggyD. Yes, but if OP is talking about a large and/or very detailed ship it may be easier to simply Ctrl-F a material in a document and change it. I've got as far as Xanion (the yellow stuff). The material cost seems to be dependent on the production requirement of the fighter and the material being used. Go to avorion r/avorion •. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. What i dont get is: Does this mean that it's not true anymore that block HP merge and that there is only a 10x multitplier for each single. Each of those will make sales worth anywhere from 50k to 500k or more in a single sale, and it's entirely passive. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. You will need to be able to store a maximum of 20 Cargo Shuttles, or two squads. Here is what to do= Anyone that has seen the XML details on the ships that we build and have watched Kane Heart's video knows that there is a line of info for each block you use to build a ship. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. checked out mods and there are in no removal of that price. This total thrust is then split up amongst the three axes in proportion to the cross-sectional area. Grab yourself a trading system module, best you can find, use that to find an area of high demand for either steel or platinum/gold/silver. For example, a 0. 8Materials have their own costs, mass, & durability, but I feel that doesn't do enough to define each one. A hangar space of 100 will be more than enough. You can use Trinium crew quarters to make your ships much lighter while still covering it in Avorion or Ogonite Armor. Start out as a nobody at the edge and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. 0 (118 DPS) 3. Different materials just have different max potentials possible when rolled. but shooting them dropped bits you could use for the tiniest Avorion hyperspace block to cross inside. Ionizers that resist plasma are the best you can hope for, since plasma weapons strip shields. Those break fast and contain 90% of the scrappable materials. Posted September 7, 2021. Further materials are actually worse, because they are heavier. Hyperspace Core Transporter Solar Panel Precise values representing relative material costs are currently unavailable for these blocks: Solar Panel Destruction To destroy a block on any craft (excluding The AI ), it must recieve equal or greater damage than that of itself and every block it supports. Iron: slight resistance to chaingun turrets, more yield from asteroids because of how easy it is to harvest. The mines cost around 10 mil each to setup but yield hundreds of millions in profits if setup properly. 0000000001% of the processing power. . I. 6. Speed, durability, and manuveribility is all in the material and how many "extra" points you spend on and where. You'll probably need to abandon and restart the mission (if you can). 3. I'm 200+ hours in and haven't had any physics glitches, though that doesn't mean they don't exist. Filter by framework and use the square grab tool to select all. Then found a new ship. Equation ripped from wiki: Axis X aura radius = <block's X> * 4. if I wrap a thruster in armour will it still work? What about is I wrap the thrusters in armour or hull but leave a gap. 59. All of them have some manner of exploit, that all the "good". But there's a way to fix that! Hear me out on this. Don't forget to adjust the Grid Size to make these line up properly. 449 million Blueprint-> 5098 DPS tesla fighter cost 36. 5 * M (so engines represent 50% of the craft's total mass), the acceleration will be 0. catmomchantel • 9 mo. Add two mining and one chaingun turret to the front armor piece. Material rating only directly matters in terms of what block it needs to be built onto. 2. The income from mining is slower but it is steadier, easier to obtain, and less work to set up. Yields me several tens of millions of various ore a day. 8], Droneboi 2 [Score: 2. Open the Turret Factory – Build Turrets menu as outlined in the Basic Turret Crafting section. I've got as far as Xanion (the yellow stuff). Avorion is considered the Pinicle of Materials, providing massive performance increases and durability for anything built out of it, aside from heavy armor. This has diminishing returns though - below a certain size _every_ block costs $1 and 1 iron (or whatever material you're using). Heavy, armor is only block type, but best armor in the game, save none. Or we could have a manufactured materials for building. A hostile sector with a rift research center typically only has 1 defender, but attracts cargo ships with any goods the stations can buy, including Rift Data. 18K subscribers in the avorion community. The best way to identify possible opportunities is to become allied to a faction and then buy a full faction map. . Last edited by gussmed; Jul 25, 2020 @ 11:53pm #2. Connect a thin and long block to the starting iron block, then go to the clipboard and select your ship template you saved before. In the text file you see a material="#", the number corresponds to the material, iron being 0, titanium 1, naonite 2 and so on. Blocks are what all structures in Avorion are built from. Generally if you. It's worth noting that some will have more of an effect than others, based on how heavy they are in the first place. Into The Rift is the second expansion of the space sandbox Avorion. Avorion is the most prized minerals known, only showing up near the center of the galaxy. I then re-ballance the number of blocks each system gets for optimal performance. Beta Patch 2. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. The mines cost around 10 mil each to setup but yield hundreds of millions in profits if setup properly. Discord. 5 * M (so engines represent 50% of the craft's total mass), the acceleration will be 0. Then, as unsatisfying as they are to look at and use, lightning turrets usually have the highest effective DPS. Best generalist material. Avorion's successful Early Access launch made it possible for Konstantin to start the company Boxelware and extend the team by a few helping hands. This doesn't change from teir to teir. 4km range. In a standard game scenario, a player starts off with basic Building Knowledge. #1. you can stack up more layers of thin thrusters over each other. Newtonian physics are great and there are no restrictions. Turret mounting blocks are the easiest and best way to maintain firepower, definitely. 8] and X4: Foundations [Score: 2. g. 3. go to build mode. ) Repeat step 3 for armour edges and armour corners. I've got as far as Xanion (the yellow stuff). Now the most important part: Weapons I imagine it as a simple, color-coded list with their names that can be filtered and sorted: Color-coding is always by Rarity. Iron has one block that otherwise only Avorion itself has, the inertial dampener. This comes with the recommendation that hangars are available in all materials, with iron granting capacity equal to 50% of its volume and each subsequent material adding an 8% increase - all the way up to 90% for an Avorion hangar. r/Oxygennotincluded. There are 7 different types of asteroids, one for each resource available in the game. Assembly Block - Official Avorion Wiki in: Blocks Assembly Block Edit Assembly blocks provide ships and stations with production capacity, which can be used to assemble. I Ctrl-C and Ctrl-V’d a lot of pieces. Load up on them via the 'procure' order. Maybe even give them a 300 block limit. But if that is too much effort, I recommend getting a "cheat" mod that makes equipment docks sell more turrets. Recent Reviews: The iron will NOT work on neonite and above. /give <yourname> 10000 titanium. once you get like 15 mill claim a big asteroid near steel factory sector and make it to a coal mine for bout 6. No more than 5 ships can produced at the same time. could also make materials key in certain. Scientists are now intensively researching these Rifts - and they need your help. Better material tier gave more shield hps and they had better shield hp/mass ratios. Nearly all the things within sectors are of the entity-type. The best fix for this would be to have a small radius in the center. edit: I did i quick test in creative. I found the R key was the best but there was some other random keys forgot what they were right now but R gave the best control. Enemies hurt more, and shield penetration becomes more dangerous, as you will lose blocks more easily on hull damage. 27 weight, 20 durability. For example, consider a Thruster block 2x3x5 (again, X=2, Y=3, Z=5). If what he is telling you to do is correct, the block you put down, is now your new core block, and you can build around it. #9. 5 common upgrades = 100% chance for. Hours and hours of loitering in that sector. Rephrased several messages to improve clarity about functional blocks and processing power. I've been playing this way for a bit, I have a "Mining Carrier" setup with 120 fighters using legendary avorion R lasers. Extreme Flexability, lowest weight. I've also been thinking about the simple "rarer materials are moar better-er" progression from Iron to. Probably it also depends on where you are located and what problems you were facing. Conclusions The simple apprach would be now to press Strg+H and replace 5 times 'material="0" index="type"' with 'material="1" index="type"', once for each block, but this would neglect the color, meaning, your ship would be made out of the new materials but still look like before which might not always be desired. 3 cargo space per cubic block for a 3x3x3 block. Just gets rid of the ship. Thats my approach (I am building modular ship aswell, tired of redoing everything constantly :D). Normal thrust up from 181 to 246. It is disappointing that many types of blocks do not benefit from higher-tier materials, other than by a slight increase in HP:. Two of my builds the "Infernal Charger Frigate" and the "Sector Hold Mobile Station" each received recognition as build of the week. Use the explore mission with an Explorer captain and you can find hidden masses with pirates. Or you can create something like test bed, lets say loooong block, and attach every type of module to it, and share it at once. You also won't be able to scale your ship past the maximum processing power (so you can't. Bad relations will result in that faction's. For example, a 0. Max speed is the same (depends only on size of engines). The Avorion wiki gives us information about the different materials, it gives us a table of Mass/Volume and HP/Volume (they call it Durability but it's the same as HP). 8 so far. Avorion. 5 armour panels only takes up 0. Smugglers get 4, and everyone else gets 3. 05. 001x0. If the ship is >10 slots I'll add a speed/acceleration sub-system too. Boxelware Team. Turrets in Avorion have no collision or hit box and no hp. Developer Note: "These are all features that we would like to introduce to the game, but it's no guarantee that we actually do it! Some of these have been partially added, others are worked on right now. Even considering the loss of a portion of the weapon DPS when it is converted to fighters, in that form they easily over. Blocks inside integrity fields can now take 10 times as much damage before they explode. Mine and refine in different sectors so asteroids can respawn. It also refines raw ores into those materials, for a small percentage, called "refinery tax". Hangar Block – Unless sending resources to another station, not required for station complexes. a few ships) into the Rifts. First of all, thank you for creating and posting your comprehensive video series. Ideally you want to place these in systems with gates. This can mean the difference between selling for 75k and 125k. 2)For a ship shape that relies solely on gyro arrays for maneuverability, doubling its dimensions will reduce its maneuverability by 4. The into-the rift DLC opens up a lot more options though. 2] ranked #12, X4: Foundations [SteamPeek Rating: 7. iron and ogonite are heavy. Just that 500 ton block. Everything works, no joke. If you enjoy staying in lower tier areas for a while that's fine. my mining carrier has 120 fighters on it eff of 64 avorion goto a fighter factory and build your own when you choose the design of the fighter from your saves or build a fighter it has to be 200 blocks or less then take you best mining turret and select it once the fighters picture appears in the box then you can adjust its flight attributes. Yup! All blocks with internal space (cargo, hangars, etc) have 5m thick internal walls, so the internal volume calculation is 3. and one legendary i researched up from 25 of the ones i could make ( they were made and research as close to the core as i could find. One large cargo block will outperform six smaller ones that equal the same volume and grid size. The only time it matters is on mining/salvage guns. Since you always get a turret back, 3 turrets at a time is the most efficient, but 5 removes the element of luck. Materials are required to build blocks . for placement just make huge blocks of armor and attach weapons directly to the armor blocks. When run, the script will ask which function you want to perform. Any of my search term words; All of my search term words; Find results in. Titanium gives you generators! That's awesome!The purpose of having independent HP values for each armor block would be to function as actual armor, protecting the underlying hull from damage. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. That should definitely save on credits and materials. In Avorion you can build trading. Probably the right call. 15. Avorion > General Discussions > Topic Details. Cargo, Crew, Solar panels, and integrity field generators gain no benefit from higher tier materials, except for the increased durability. Jasonpra • 1 yr. Special traits, such as "Plasma" or "Electric" and buffs such as "+5% damage" are also randomly applied to the product turret according to its type. This means a target below the mounting plane cannot be fired on. What you need [| ] The ship [| ]. Look at Tekken. This have a different modifier for blocks. Avorion > General Discussions > Topic Details. That value changes with material, because a engine = F engine /M engine but M engine changes with the material used (p is different) whileF engines stays the same across all materials. they do affect production speed, I had already built a station without one, looked at how fast it produced, then added $9 million worth of assembly blocks and it was working 2-3 times. This comes with the recommendation that hangars are available in all materials, with iron granting capacity equal to 50% of its volume and each subsequent material adding an 8% increase - all the way up to 90% for an Avorion hangar. And I had real fun building them. This would mean that as you explore and find new resources they would each have a specialty but with the. Lasers also have a 10% chance at Plasma damage type, which can give a shield damage bonus of x1. It costs many millions to upgrade. Build your stations in a modular fashion, with large docks to link together. However for each Starfighter/Corvette squadron, you lose/use 2 basic fighter/drone squadrons capacity. Avorion Space Sandbox - Explore, Mine, Build, Trade, Fight. Each material is 50% stronger than its predecessor, meaning that a ship made of Titanium has 1. It's not my responsibility nor desire to have to fix avorion myself. Then 5-10 combat ships for scouting, and combat. 05t thick (157HP/block) c) 10 layers of ogonite armor 1 thickness (3003HP/block) i shot each once with a Tech 12 Avorion railgun (single) with a damage/shot of 336,7 and a hull penetration of 7 blocks. Iron Chain Gun Turret. Each additional factory you build in the system that needs energy cells, you can then 'pull' them from that factory, you dont have to go back to it, it just will start beaming cells to new factories as well. Avorion is considered the Pinicle of Materials, providing massive performance increases and durability for anything built out of it, aside from heavy armor. 0 was released!don't make custom turrets, waste of time, they get shot of easily. 5 times more Health Points than the same ship made of Iron. This does NOT change the ship's overall HP or * * * * damage taken, it only makes the blocks harder to destroy. Shedar May 10, 2020 @ 10:21pm. This mod will replace most textures in Avorion with new ones to make your ships really stand out. I would like a guide or list telling me what the most efficient materials to use is, for each block type. Each time you move it to a different sector, the seed value for the turrets it produces will change, meaning you'll get different results each time you move it. I would like a guide or list telling me what the most efficient materials to use is, for each block type. Taste the rainbow. 1: Find a station that will buy water using this spreadsheet form the wiki and trade with them. I just got this game for early access, and one of the things I noticed immediately was the usefulness of system upgrades varied wildly, and the big, core question behind the usefulness of them ended up being the question "Can I replace the functionality of this module with more blocks?" Generally. Set the scale step to 0. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy. 4)And conversely (and not so intuitively), there is ship size range below which gyro arrays are (in general) vastly better than thrusters! Each of these fighters requires 5 or so additional engineers, or a new personnel type "hangar mechanic" or something. A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Integrity Field Generators- I don't know what material is best. Good luck!build two escorts. Currently ingame, there is absolutely zero reason to build the Solar Panel blocks ingame. This total thrust is then split up amongst the three axes in proportion to the cross-sectional area. Titanium Mining Turret. Id be a lot more interested in a pace change if, for example, all equipment docks had an unlimited default set of basic turrets of each type with stats roughly mid-line for the areas material tier. By the time you're in inner core you should have not less than 30 armed turret slots on your main ship, plus a full page of fighters. 5 times more HP than a ship with the exact same shape that is made of Iron. Spurgle Mar 16, 2017 @ 6:13am. I've got as far as Xanion (the yellow stuff). Note there is no iron version of the generator block so you have to scroll to the titanium section to see it. 8 = 952. Some attributes are easy to figure out: Each block has an index number and a parent identified by its index. The best way to make money, hassle free, in this order is: completing trade requests. I like to run the energy, hyperspace, and turret artifacts and 1-2 of the best energy to shield systems as a core default combat loadout. High flexability, but no armor, again. Neglecting the ships look. Best generalist material. 1a: Alongside that, open your station for trading to NPCs via the config and set the price to something like -5% to -10% - You'll start making profit without having to sell anything directly yourself or worry about cargo. 7 corner 1 blocks of all the materials, Iron through Avorion. And of course these big blocks are going to need a big generator. So I don't believe the size of the block will influence its capacity like the Torpedo Storage block does. Good shields and a good scanner means you can trawl about looking for one with data. DPS/slot of weapon determines damage, all damage range is basically the same. Ogonite -> second most heavy material, slightly better hp than Xanion, gives better hull blocks. The physical plant may cost you $5-$10 million, for defenses and assembly blocks. 1 on the Avorion-Forum. I currently have 2 mining ships with 80 r-mining fighters each. 8 so far. (I mean, 2 armor blocks close to the center of the ships don't hapmer its maneuverability as much as, say, 2 same blocks of armor, but placed on the ends of a long rods pointing away from CoM). Mining / salvage will go a higher tier but with a difference of %6 I'd use avorionn. Navigate to the 'mods' folder. A turret's material determines a fighter's material, which comes with bonus stat points depending on which material it is. Faction relations. It's the same way prior to 2. So if you have a single tiny avorion assembly block and 4 other huge iron assembly blocks, it can crank out 5. 4: Difficulty amps up enemy damage, and sometimes volume. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. If you want to use mods in Avorion, check out this page: Using Mods Avorion can be modded by changing existing or adding new scripts to the game. It has the same featureset as v 1. Mounting blocks then need to be some combination of well hidden or very durable. If there is a -25% demand, your goods in that sector sell for 25% less. Progressing toward the universal core will net you greater resources and better materials to work with. Avorion is the top-tier material because it gives best hp/mass ratio and best hp/cost ratio, almost as good as Trinium for energy/mass ratio, but can't be used for armor. The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. 0000000001% of the processing power. 600 speed/29dps/2. c) Trinium adds fighter hangar and computational blocks (the latter adds more module slots). . There have been a few gotchas that felt painful at first. For all materials, a Thruster block generates 15 MN/dam^3. #10. Xanion has a max of 3 and Oganite has a max of 4. Thankfully, there are nine incredible video games to get you close to the real thing, all from the comfort of your home. This. [S. Build 1 Scout Ship, get a Explorer Captain and Radar Reach subsystems. 5) * (z-0. The odds of a rarity increase are 20% per turret used. Hangar Block – Unless sending resources to another station, not required for station complexes. 0+ I'd rather just make more turrets and save the minerals for ship / station production. Their survivability depends on occlusion and/or the hp of the block they're mounted to. A higher block material often just has superior stats, for example a ship made of iron is heavy and turns slow, change the material to trinium and you get a light, nimble ship. 1. The block projects it's aura onto other blocks as long as it touches it *somewhere*. Turrets have very little depression, or down angle. The best M-TCS modules I have are two Exotics that grant +5 armed turret slots, and just one of them in a single slot allows a fairly small ship to fit seven turrets. 5k omincron for more info on my ship i have a post on the avorion forums, it shows the guns in more detailOgonite is much heavier but has far more hitpoints for the same sized block. Thats why you need the turret base. You can still do that on the ship build menu. Material progression how ever should be horizontal. Z = Depth. 264. Higher tier material has new function blocks. For each {deal damage to integrity hitpoints, deduce from damage-to-do. • 3 yr. Higher difficulties will change starting sector's status from completely safe "Core", to smuggler's and pirate infested "Border" or even "Offgrid" sectors.